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  • ...ties - how it functions; who are the staff members working there; and what co-creation tools can be used to engage citizens. Ultimately, participants will learn h
    3 KB (321 words) - 11:43, 10 November 2020
  • 4 KB (521 words) - 11:44, 10 November 2020
  • ...cities more centred around citizens’ needs and ideas, and enables the true co-creation of our urban environments.
    3 KB (395 words) - 15:57, 26 November 2020
  • 2 KB (261 words) - 11:43, 10 November 2020
  • ...ng approach thus achieves sustainable mobility through a blend of methods: co-creation, awareness raising, gamification, reward systems, new forms of communicatio
    4 KB (483 words) - 07:26, 18 January 2021
  • 3 KB (425 words) - 11:43, 10 November 2020
  • 4 KB (519 words) - 09:22, 19 January 2021
  • <u>Co-creation</u> Co-analysis / Co-design / Co-implementation / Co-maintenance / Co-monitoring
    4 KB (525 words) - 18:00, 10 July 2021
  • ...this game. The game is so popular because it is a perfect example of how a co-creation implemented in a project during the creation of the game as well as during
    5 KB (690 words) - 11:44, 10 November 2020
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  • 4 KB (462 words) - 10:49, 21 January 2021
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  • 4 KB (454 words) - 12:56, 27 November 2020
  • 4 KB (495 words) - 14:04, 15 January 2021
  • 4 KB (587 words) - 11:42, 10 November 2020
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  • 4 KB (586 words) - 12:38, 10 November 2020
  • | style="background-color:#23e1f2; width:20%;" |'''Co-creation''' | colspan="5" style="background-color:#d7fcff;" |''Co-creation is the development of a new game, outcome, concept or purpose with citizens
    9 KB (1,336 words) - 11:12, 11 November 2020
  • 3 KB (493 words) - 14:41, 10 June 2021
  • 5 KB (643 words) - 13:05, 10 November 2020
  • ...in Barcelona in September 2020. Remember that you can learn more about the Co-Creation and Capacity Building Workshop, [[Co-Design for Co-Habitation|visiting the
    6 KB (983 words) - 17:13, 10 July 2021
  • 7 KB (984 words) - 15:37, 10 July 2021
  • 4 KB (600 words) - 11:43, 10 November 2020
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  • 4 KB (586 words) - 13:05, 10 November 2020
  • 5 KB (658 words) - 07:53, 27 January 2021
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  • ...deo games to Virtual and Augmented Reality can help to open the process of co-creation to new audiences, enhancing citizen participation, both with respect to the ...sionals interested in placemaking, empowering their professional skills in co-creation stages, and building their capacity to further attract diverse audiences by
    9 KB (1,275 words) - 15:23, 9 July 2021
  • 5 KB (680 words) - 09:29, 11 November 2020
  • ...deo games to Virtual and Augmented Reality can help to open the process of co-creation to new audiences, enhancing citizen participation, both with respect to the ...sionals interested in placemaking, empowering their professional skills in co-creation stages, and building their capacity to further attract diverse audiences by
    9 KB (1,387 words) - 14:48, 24 November 2021
  • 5 KB (770 words) - 16:50, 10 July 2021
  • 7 KB (994 words) - 15:33, 10 July 2021
  • 7 KB (1,213 words) - 17:05, 10 July 2021
  • ...rom video games to virtual and augmented reality can aid in the process of co-creation to new audiences, enhancing citizen participation, both with respect to the
    8 KB (1,374 words) - 16:49, 10 July 2021
  • 8 KB (1,260 words) - 16:58, 10 July 2021

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