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==All Projects== | ==All Projects== |
Revision as of 11:19, 10 November 2020
Public Play Space (PPS) is a project co-funded by the Creative Europe Programme of the European Union and developed by IAAC, BUas, and CLAC. It promotes innovative and creative practices for the co-design of inclusive, cohesive, and sustainable public spaces, through the use of games and digital technologies, in a transnational and European perspective, fostering the process of placemaking.
After opening the discussion with these interesting cases, we invite you all to send us your project and initiative and to join our Public Play Space Community! | |
METHODOLOGICAL NOTES
At the same time, this categorization will enable the reader to navigate the project according to different features, actions, and properties that characterize them. The first level of analysis describes each project based on the three categories of Space, Game, and Play.
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All Projects
- AR:ticipate
- Being There
- Clean Games
- Collective intelligence in city design
- Corporate growth game
- Guilt
- Habla
- Hello Lamp Post
- IAM PANEL
- Kreyon city
- L'appar(ten)enza inganna
- Le Fanu Play and Skate Park
- METROGAME
- My Street ABC
- Online / on-site
- Playtime
- QurbanCraft
- Raiders of the lost water
- RE:CLAIM
- Redesire
- Rethinking Urban Design in the digital era
- STAIN
- Superlupa
- The civic horse
- The great palermo
- The innovation game
- The Smart City Hospitality
- The Urban Future
- Urban Poem
- VEUS
- Videogame urbanism
- Virtual Environments as a Technological Interface between Cultural Heritage and the Sustainable Development of the City