Author: |
Jessika weber |
The Netherlands | |
Scithos.eu |
Besides urban tourism contributing to (local) economic prosperity, in recent years its negative impacts have grabbed the media headlines, with the discussion now focusing on overtourism, CO 2 emissions and waste, which harm the quality of life for residents and the experience quality for tourists. Current developments such as COVID-19 on the other site make the tourism industry very fragile and vulnerable. The Smart City Hospitality (SCITHOS) project addresses these issues by supporting cities to make the transition towards resilient and responsible tourism. By combining hospitality principles, simulation tools, apps and serious gaming techniques, city tourism in six cities - Amsterdam, Belgrade, Darmstadt, Goteborg, and Stavanger, Valencia - examined.
The SCITHOS framework serves as the reference point for context-specific discussions about urban tourism with the Smart City Hospitality Project. Based on extensive literature review and over 50 interviews with stakeholders in the six participating cities, the SCITHOS framework combines current thinking on sustainable development with thinking on city hospitality and resilience. The framework places the discussion of city tourism in a systems perspective to create a more holistic discussion of the role and impacts of tourism in a city. The project and game stimulate collaborative forms of decision- making, even for a subject like city tourism development, which has in recent years been characterised by its divineness.
The project was run between 2016 to 20219 and financed by the ERA-NET – JPI Urban Europe Project with a total budget of EUR 1.4 mio. Smart City Hospitality (SCITHOS) is developed in cooperation with the Dutch Centre of Expertise, Leisure, Tourism, and Hospitality (CELTH) and project partners Breda University of Applied Sciences, Western Norway Research Institute, MODUL University Vienna, and Worldline Spain.
- Test
- Purpose Activation
- Purpose Collaborating
- Purpose Raise awareness
- Purpose Educate
- Purpose Decision making
- Co-Creation Co-analysis
- Co-Creation Co-implementation
- Co-Creation Co-monitoring
- Outcome Decision making
- Outcome Knowledge
- Outcome Assesment
- Outcome Inclusion
- Outcome Partnership
- Mechanics Location based
- Mechanics Simulations
- Mechanics Mapping
- Mechanics Geolocation
- Mechanics Hypothesis
- Mechanics Metagame
- Technology Tools Analoge Tangibles
- Technology Tools AR VR
- Technology Tools Audio Visual
- Technology Tools Data AI
- Technology Tools Data Collection Visualization
- Technology Tools Digital Interface
- Aesthetics Realism
- Scale Metropolitan
- Scale City
- Audience Planning expert
- Audience Policy Makers
- Scope Large group