(d) |
|||
Line 6: | Line 6: | ||
'''T'''he '''State of the Art Catalogue''' collects and analyses 30 best-practice case studies, offering a clear panorama of the emerging methodologies and strategies for the public space co-design through games and digital technologies. The Catalogue projects selected from the the results of an Open Call launched in December 2019 and from a competitive desk review selection developed by the PPS project partners. | '''T'''he '''State of the Art Catalogue''' collects and analyses 30 best-practice case studies, offering a clear panorama of the emerging methodologies and strategies for the public space co-design through games and digital technologies. The Catalogue projects selected from the the results of an Open Call launched in December 2019 and from a competitive desk review selection developed by the PPS project partners. | ||
* '''<<<<<<< GO TO "LUMINA FORESTA WIKI PAGE''' | |||
* '''GO TO "REDESIRE" WIKI PAGE >>>>>>>''' | |||
<br /> | <br /> |
Revision as of 17:05, 4 June 2021
https://www.publicplayspace.eu/ |
The State of the Art Catalogue collects and analyses 30 best-practice case studies, offering a clear panorama of the emerging methodologies and strategies for the public space co-design through games and digital technologies. The Catalogue projects selected from the the results of an Open Call launched in December 2019 and from a competitive desk review selection developed by the PPS project partners.
- <<<<<<< GO TO "LUMINA FORESTA WIKI PAGE
- GO TO "REDESIRE" WIKI PAGE >>>>>>>