Difference between revisions of "Main Page"

From Public Play Space Community
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! colspan="4" |Welcome
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PUBLIC PLAY SPACE (PPS) is a project co-funded by the Creative Europe Programme of the European Union and developed by IAAC, BUas and CLAC. It promotes innovative and creative practices for the co-design of inclusive, cohesive and sustainable public spaces, through the use of games and digital technologies, in a transnational and European perspective, fostering the process of placemaking. PPS


Cradle is a part of the Academy for Digital Entertainment (ADE), which is an academy of NHTV, Breda University of Applied Sciences. It promotes, coordinates and conducts research and innovative activities in the areas of games and digital media. Within Cradle focus is on ‘engaging playful experiences’ in ‘Digitally Enhanced Realities (DER)’. These experiences are designed and studied for their intrinsic capacity (entertainment and fun) and for their impact (learning, change). Affiliated designers create (or imagine, design, make and produce) new experiences in the form of innovative game and media concepts and playable prototypes. And right up to the development, production and market launch of games and media products and services. What is more, Cradle studies playful experiences experientially: in lab experiments, field labs and pilots, through real-life interventions, and through the observation of behaviour and cultures in online games and media.
<br>'''For more info on Public Play Space itself, please visit the [https://www.publicplayspace.eu/ Website]. '''
 
<br>'''On Cradles works on ‘the creation and research of experiences’, please see our [https://cradle.nhtv.nl/ Website]. '''


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Revision as of 13:37, 31 March 2020

Welcome
PPS Logo.png

PUBLIC PLAY SPACE (PPS) is a project co-funded by the Creative Europe Programme of the European Union and developed by IAAC, BUas and CLAC. It promotes innovative and creative practices for the co-design of inclusive, cohesive and sustainable public spaces, through the use of games and digital technologies, in a transnational and European perspective, fostering the process of placemaking. PPS


For more info on Public Play Space itself, please visit the Website.

News Tutorials Software Game Master
  • Download
  • Functions
  • Release History
  • Game Master Setup
  • Game Master Manual
  • Includes Chapters
Configuration Data & Models FAQ About
  • Configurations
  • BS_Basic
  • NS_Basic
  • CR_Basic
  • SEL Model
  • MEL Model
  • CEL Model
  • Data Links
  • API / Code Libraries
  • Open Source Information
  • Setup Support
  • How to Host
  • Research Information
  • Development
  • Licensing
  • Resources