Difference between revisions of "Guilt"

From Public Play Space Community
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[[Category:Test]]
[[Category:Project]]
{|
{|
|-
|-
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| Purpose_Interconnection = 0
| Purpose_Interconnection = 0
| Purpose_Raise_awareness = 0
| Purpose_Raise_awareness = 0
| Purpose_Educate = 0
| Purpose_Educate = 1
| Purpose_Visualise_needs = 0
| Purpose_Visualise_needs = 1
| Purpose_Simulate_impact_of_decisions = 0
| Purpose_Simulate_impact_of_decisions = 0
| Purpose_Decision_making = 0
| Purpose_Decision_making = 0
| Purpose_Designing = 0
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| Co-Creation_Co-analysis = 0
| Co-Creation_Co-analysis = 1
| Co-Creation_Co-design = 0
| Co-Creation_Co-design = 0
| Co-Creation_Co-implementation = 0
| Co-Creation_Co-implementation = 0
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| Co-Creation_Co-monitoring = 0
| Co-Creation_Co-monitoring = 0
| Outcome_Decision_making = 0
| Outcome_Decision_making = 0
| Outcome_Knowledge = 0
| Outcome_Knowledge = 1
| Outcome_Design = 0
| Outcome_Design = 0
| Outcome_Inclusion = 0
| Outcome_Inclusion = 1
| Outcome_Awareness = 0
| Outcome_Awareness = 1
| Outcome_Partnership = 0
| Outcome_Partnership = 0
|Purpose_Collaborating=0|Outcome_Assessment=0}}{{PLAY
|Purpose_Collaborating=0|Outcome_Assessment=0}}{{PLAY
| Aesthetics_Sensation = 1
| Aesthetics_Sensation = 0
| Aesthetics_Imagination = 1
| Aesthetics_Imagination = 1
| Aesthetics_Assemblage = 1
| Aesthetics_Assemblage = 0
| Aesthetics_Realism = 1
| Aesthetics_Realism = 1
| Mechanics_Role_play = 1
| Mechanics_Role_play = 1
| Mechanics_Rule_based_play = 1
| Mechanics_Rule_based_play = 1
| Mechanics_Location_based = 1
| Mechanics_Location_based = 0
| Mechanics_Simulations = 1
| Mechanics_Simulations = 1
| Mechanics_Mapping = 1
| Mechanics_Mapping = 1
| Mechanics_Geolocation = 1
| Mechanics_Geolocation = 0
| Mechanics_Hypothesis = 1
| Mechanics_Hypothesis = 1
| Mechanics_Metagame = 1
| Mechanics_Metagame = 1
|Mechanics_Alternative_reality=1|Aesthetics_Physical_activity_construction=1|Technology_Tools_Analoge_Tangibles=1|Technology_Tools_AR_VR=1|Technology_Tools_Audio_Visual=1|Technology_Tools_Data_AI=1|Technology_Tools_Data_Collection_Visualization=1|Technology_Tools_Digital_Interface=1|Technology_Tools_Mobile=1}}{{SPACE
|Mechanics_Alternative_reality=1|Aesthetics_Physical_activity_construction=0|Technology_Tools_Analoge_Tangibles=0|Technology_Tools_AR_VR=1|Technology_Tools_Audio_Visual=1|Technology_Tools_Data_AI=1|Technology_Tools_Data_Collection_Visualization=1|Technology_Tools_Digital_Interface=1|Technology_Tools_Mobile=1}}{{SPACE
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| Scope_Individual = 1
| Scope_Individual = 1
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| Audience_Stakeholders = 1
| Audience_Stakeholders = 1
| Audience_Community = 1
| Audience_Community = 1
| Scale_Street = 1
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| Scale_Neighbourhood = 1
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|Audience_Policy_Makers=1|Scope_Large_group=1|Scale_Undefined=1|Scale_City=1}}
|Audience_Policy_Makers=1|Scope_Large_group=0|Scale_Undefined=1|Scale_City=0}}




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The versatility of GUILT also emerges from the stories currently available set in very different contexts such as, for example, the old town of the city of Sassari, the mining village of Argentiera (Italy). Finally, in addition to stories set in open spaces, the catalog also includes the stories created during the COVID-19 emergency designed to be played in the home environment. From 2020 the "Guilt" app is available on the Play Store and Applestore and allows the creation and use of stories set throughout the I talian territory.
The versatility of GUILT also emerges from the stories currently available set in very different contexts such as, for example, the old town of the city of Sassari, the mining village of Argentiera (Italy). Finally, in addition to stories set in open spaces, the catalog also includes the stories created during the COVID-19 emergency designed to be played in the home environment. From 2020 the "Guilt" app is available on the Play Store and Applestore and allows the creation and use of stories set throughout the I talian territory.


<br />
[[File:GUILT 1.jpeg|500x500px]]
 
[[File:GUILT 2.jpeg|500x500px]]
 
[[File:GUILT 3.jpeg|500x500px]]
 
[[File:GUILT 4.jpeg|943x943px]]<br />

Latest revision as of 11:44, 10 November 2020

Author:

Tamalacà srl + Municipality of Sassari + Abinsula + InnovYou Srl

Sassari, italy, 2016-ongoing

https://tamalaca.com/progetti/guilt-sassari-tamalaca/

https://tamalaca.com/progetti/guilt-applicazione/

GAME.png
Purpose
Purpose Activation.pngActivation
Purpose Interconnection.pngInterconnection
Purpose Collaberating.pngCollaborating
Purpose Raise awareness.pngRaise Awareness
Purpose Educate.pngEducate
Purpose Visualise needs.pngVisualize Needs
Purpose Simulate impact of decisions.pngSimulate Impact of Decisions
Purpose Decision making.pngDecision Making
Purpose Designing.pngDesigning
Co-Creation
Co-Creation Co-analysis.pngCo-Analysis
Co-Creation Co-design.pngCo-Design
Co-Creation Co-implementation.pngCo-Implementation
Co-Creation Co-maintenance.pngCo-Maintenance
Co-Creation Co-monitoring.pngCo-Monitoring
Empty.png
Empty.png Empty.png Empty.png
Outcome
Outcome Decision making.pngDecision Making
Outcome Knowledge.pngKnowledge
Outcome Assesment.pngAssessment
Outcome Design.pngDesign
Outcome Inclusion.pngInclusion
Outcome Awareness.pngAwareness
Outcome Partnership.pngPartnership
Empty.png Empty.png
PLAY.png
Mechanics
Mechanics Alternitive reality.pngAlternative Reality
Mechanics Role play.pngRole Play
Mechanics Rule based play.pngRule Based Play
Mechanics Location based.pngLocation Based
Mechanics Simulations.pngSimulations
Mechanics Mapping.pngMapping
Mechanics Geolocation.pngGeolocation
Mechanics Hypothesis.pngHypothesis
Mechanics Metagame.pngMetagame
Tech&Tools
Technology & Tools Analoge Tangibles.pngAnaloge Tangibles
Technology & Tools AR VR.pngAR / VR
Technology & Tools Audio Visual.pngAudio Visual
Technology & Tools Data AI.pngData AI
Technology & Tools Data Collection Visualization.pngData Collection/Visualization
Technology & Tools Digital Interface.pngDigital Interface
Technology & Tools Mobile.pngMobile
Empty.png Empty.png
Aesthetics
Aesthetics Sensation.pngSensation
Aesthetics Imagination.pngImagination
Aesthetics Assemblage.pngAssemblage
Aesthetics Pysical activity construction.pngPhysical Activity / Construction
Aesthetics Realism.pngRealism
Empty.png
Empty.png Empty.png Empty.png
SPACE.png
Scale
Scale Metropolitan.png Metropolitan
Scale City.png City
Scale District.png District
Scale Neighbourhood.png Neighbourhood
Scale Street.png Street
Scale Undefined.png Undefined
Empty.png Empty.png Empty.png
Audience
Audience Community.png Community
Audience Planning expert.png Planning Expert
Audience Stakeholders.png Audience Stakeholders
Audience Policy Makers.png Policy Makers
Empty.png Empty.png
Empty.png Empty.png Empty.png
Scope
Scope Individual.png Individual
Scope Small group.png Small Group
Scope Larger group.png Small Group
Scope Crowd.png Crowd
Scope Pre-defined.png Pre-Defined
Empty.png
Empty.png Empty.png Empty.png




GUILT is the game designed by TaMaLaCà Srl in 2016 on the occasion of World Game Day, became in 2018 a mobile application. GUILT combines the game with city exploration giving to anyone the possibility to play the role of a detective with a dual mode play, both analogue and with the support of technologies.

GUILT is a tool based on a playful model that combines the mechanisms of the treasure hunt, Cluedo and Guess who? by using the GPS, QR codes and storytelling with a twofold goal.

First, the promotion of the territory – cities, parks, museums - through the creation of playful itineraries that encourage the player to explore urban spaces by interacting with them.

Second, the involvement and cultural entertainment through the creation of playful events capable of transforming the game session into a collective experience. It's part of this last aspect also the activation of workshops aimed at schools for creating new stories to play.

GUILT is a versatile game suitable for a wide audience. In fact, the possibility of being used both in analogue and with the mobile application makes it playable by people of all ages. Furthermore, even the playable contents of GUILT - the stories of the cases to be solved - can be created and adapted according to the contexts in which they will be played and to the target that will be involved.

The versatility of GUILT also emerges from the stories currently available set in very different contexts such as, for example, the old town of the city of Sassari, the mining village of Argentiera (Italy). Finally, in addition to stories set in open spaces, the catalog also includes the stories created during the COVID-19 emergency designed to be played in the home environment. From 2020 the "Guilt" app is available on the Play Store and Applestore and allows the creation and use of stories set throughout the I talian territory.

GUILT 1.jpeg

GUILT 2.jpeg

GUILT 3.jpeg

GUILT 4.jpeg