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}} | }} |
Revision as of 14:02, 21 July 2020
Template for selecting parameters
Parameter | Description | Type | Status | |
---|---|---|---|---|
Aesthetics_Sensation | Aesthetics_Sensation | State whether this type of aesthetics is used by the project.
| Boolean | required |
Aesthetics_Imagination | Aesthetics_Imagination | State whether this type of aesthetics is used by the project.
| Boolean | required |
Aesthetics_Assemblage | Aesthetics_Assemblage | State whether this type of aesthetics is used by the project.
| Boolean | required |
Aesthetics_Pysical_activity_construction | Aesthetics_Pysical_activity_construction | State whether this type of aesthetics is used by the project.
| Boolean | required |
Aesthetics_Realism | Aesthetics_Realism | State whether this type of aesthetics is used by the project.
| Boolean | required |
Technology_&_Tools_Analoge_Tangibles | Technology_&_Tools_Analoge_Tangibles | State whether this type of technology is used by the project.
| Boolean | required |
Technology_&_Tools_AR_VR | Technology_&_Tools_AR_VR | State whether this type of technology is used by the project.
| Boolean | required |
Technology_&_Tools_Audio_Visual | Technology_&_Tools_Audio_Visual | State whether this type of technology is used by the project.
| Boolean | required |
Technology_&_Tools_Data_AI | Technology_&_Tools_Data_AI | State whether this type of technology is used by the project.
| Boolean | required |
Technology_&_Tools_Data_Collection_Visualization | Technology_&_Tools_Data_Collection_Visualization | State whether this type of technology is used by the project.
| Boolean | required |
Technology_&_Tools_Digital_Interface | Technology_&_Tools_Digital_Interface | State whether this type of technology is used by the project.
| Boolean | required |
Technology_&_Tools_Mobile | Technology_&_Tools_Mobile | State whether this type of technology is used by the project.
| Boolean | required |
Mechanics_Alternitive_reality | Mechanics_Alternitive_reality | State whether this type of mechanics is used by the project.
| Boolean | required |
Mechanics_Role_play | Mechanics_Role_play | State whether this type of mechanics is used by the project.
| Boolean | required |
Mechanics_Rule_based_play | Mechanics_Rule_based_play | State whether this type of mechanics is used by the project.
| Boolean | required |
Mechanics_Location_based | Mechanics_Location_based | State whether this type of mechanics is used by the project.
| Boolean | required |
Mechanics_Simulations | Mechanics_Simulations | State whether this type of mechanics is used by the project.
| Boolean | required |
Mechanics_Mapping | Mechanics_Mapping | State whether this type of mechanics is used by the project.
| Boolean | required |
Mechanics_Geolocation | Mechanics_Geolocation | State whether this type of mechanics is used by the project.
| Boolean | required |
Mechanics_Hypothesis | Mechanics_Hypothesis | State whether this type of mechanics is used by the project.
| Boolean | required |
Mechanics_Metagame | Mechanics_Metagame | State whether this type of mechanics is used by the project.
| Boolean | required |