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{{GAME | {{GAME | ||
| Purpose_Activation = 1 | | Purpose_Activation = 1 | ||
| Purpose_Interconnection = | | Purpose_Interconnection = 1 | ||
| Purpose_Raise_awareness = 0 | | Purpose_Raise_awareness = 0 | ||
| Purpose_Educate = 0 | | Purpose_Educate = 0 | ||
| Purpose_Visualise_needs = | | Purpose_Visualise_needs = 1 | ||
| Purpose_Simulate_impact_of_decisions = | | Purpose_Simulate_impact_of_decisions = 1 | ||
| Purpose_Decision_making = | | Purpose_Decision_making = 1 | ||
| Purpose_Designing = | | Purpose_Designing = 1 | ||
| Co-Creation_Co-analysis = | | Co-Creation_Co-analysis = 1 | ||
| Co-Creation_Co-design = | | Co-Creation_Co-design = 1 | ||
| Co-Creation_Co-implementation = | | Co-Creation_Co-implementation = 1 | ||
| Co-Creation_Co-maintenance = 0 | | Co-Creation_Co-maintenance = 0 | ||
| Co-Creation_Co-monitoring = 0 | | Co-Creation_Co-monitoring = 0 | ||
| Outcome_Decision_making = | | Outcome_Decision_making = 1 | ||
| Outcome_Knowledge = | | Outcome_Knowledge = 1 | ||
| Outcome_Design = | | Outcome_Design = 1 | ||
| Outcome_Inclusion = | | Outcome_Inclusion = 1 | ||
| Outcome_Awareness = | | Outcome_Awareness = 1 | ||
| Outcome_Partnership = | | Outcome_Partnership = 1 | ||
|Purpose_Collaborating= | |Purpose_Collaborating=1|Outcome_Assessment=0}}{{PLAY | ||
| Aesthetics_Sensation = | | Aesthetics_Sensation = 0 | ||
| Aesthetics_Imagination = | | Aesthetics_Imagination = 0 | ||
| Aesthetics_Assemblage = | | Aesthetics_Assemblage = 0 | ||
| Aesthetics_Realism = 1 | | Aesthetics_Realism = 1 | ||
| Mechanics_Role_play = | | Mechanics_Role_play = 0 | ||
| Mechanics_Rule_based_play = 1 | | Mechanics_Rule_based_play = 1 | ||
| Mechanics_Location_based = 1 | | Mechanics_Location_based = 1 | ||
| Mechanics_Simulations = 1 | | Mechanics_Simulations = 1 | ||
| Mechanics_Mapping = 1 | | Mechanics_Mapping = 1 | ||
| Mechanics_Geolocation = | | Mechanics_Geolocation = 0 | ||
| Mechanics_Hypothesis = 1 | | Mechanics_Hypothesis = 1 | ||
| Mechanics_Metagame = | | Mechanics_Metagame = 0 | ||
|Mechanics_Alternative_reality= | |Mechanics_Alternative_reality=0|Aesthetics_Physical_activity_construction=0|Technology_Tools_Analoge_Tangibles=0|Technology_Tools_AR_VR=0|Technology_Tools_Audio_Visual=1|Technology_Tools_Data_AI=1|Technology_Tools_Data_Collection_Visualization=1|Technology_Tools_Digital_Interface=1|Technology_Tools_Mobile=1}}{{SPACE | ||
| Scope_Pre-defined = 1 | | Scope_Pre-defined = 1 | ||
| Scope_Crowd = | | Scope_Crowd = 0 | ||
| Scope_Small_group = | | Scope_Small_group = 0 | ||
| Scope_Individual = | | Scope_Individual = 0 | ||
| Audience_Planning_expert = 1 | | Audience_Planning_expert = 1 | ||
| Audience_Stakeholders = 1 | | Audience_Stakeholders = 1 | ||
| Audience_Community = 1 | | Audience_Community = 1 | ||
| Scale_Street = | | Scale_Street = 0 | ||
| Scale_Neighbourhood = | | Scale_Neighbourhood = 0 | ||
| Scale_District = | | Scale_District = 0 | ||
| Scale_Metropolitan = | | Scale_Metropolitan = 0 | ||
|Audience_Policy_Makers=1|Scope_Large_group= | |Audience_Policy_Makers=1|Scope_Large_group=0|Scale_Undefined=1|Scale_City=1}} | ||
Revision as of 13:21, 8 October 2020
Author: |
Israel h cola ( studio chi ) |
London, uk, 2020 | |
We want to boost community engagement through a playful urban artefact that identifies issues and opportunities, promotes participation and connects civic initiatives across neighbourhoods.
To achieve this we propose a Catalyst/Accelerator for Community Initiatives -'THE CIVIC HORSE' (aka #TCH): an itinerant Micro Civic Space that creates a temporary arena of interaction, discussion and collective imagination.
#TCH is a Collaborative and Networked Physical Experience that exists both in the streets and in a digital platform, where users/citizens can decide on:
a/ Its urban Location –in a sort of online strategic ‘Chess game’,
and
b/ Its formal configuration or Version (number and arrangement of Components) –an urban scale three-dimensional ‘Puzzle’ that changes depending on the site characteristics and input from local participants.
By placing it in varying strategic locations, #TCH acts as an Attractor that draws the attention of all local stakeholders to a certain space or building, boosting quick consultation that lead to meaningful civic initiatives. Its formal configuration (version) sets a specific interaction/dialogue with existing buildings or open spaces, highlighting positive and negative features of these assets.
Once #TCH is configured, assembled and installed in a temporary location, users will use this meanwhile civic space to establish connections; arrange meetups, events and workshops; expose community issues and opportunities; and debate on the present and future of their neighbourhoods, while co-designing the space in a more playful, inclusive and collaborative manner.
All this information –along with posts, photos, likes and ratings- is continuously recorded and updated in the map-based digital platform, gradually building up a collective data-base made of local stories, memories, challenges, reflections, opportunities and proposals.
This will organically generate articulated and coordinated communal programmes and proposals, with which citizens can approach councils, institutions, funding platforms or private stakeholders from a firmer position; hence strengthening local communities while positively transforming their physical environment.
#TCH is also an urban/civic Educator: each of its components represents a set of basic urban/architectural/spatial functions with the power to improve the existing environment, such as:
- promote more seating and interaction areas,
- increase accessibility,
- generate relief from urban chaos and pollution (visual, acoustic, atmospheric),
- enhance sense of protection and safety,
- give easy and accurate live information of the neighbourhood (way finding, livability indicators, energy consumption, waste management etc.),
- foster a more playful and engaging urban experience, such as creating customisable urban trails linking points of interest, exhibitions or events,
- introduce more greenery and provide basic education on local urban food growth, etc.
- Purpose Activation
- Purpose Interconnection
- Purpose Collaborating
- Purpose Visualise needs
- Purpose Simulate impact of decisions
- Purpose Decision making
- Purpose Designing
- Co-Creation Co-analysis
- Co-Creation Co-design
- Co-Creation Co-implementation
- Outcome Decision making
- Outcome Knowledge
- Outcome Design
- Outcome Inclusion
- Outcome Awareness
- Outcome Partnership
- Mechanics Rule based play
- Mechanics Location based
- Mechanics Simulations
- Mechanics Mapping
- Mechanics Hypothesis
- Technology Tools Audio Visual
- Technology Tools Data AI
- Technology Tools Data Collection Visualization
- Technology Tools Digital Interface
- Technology Tools Mobile
- Aesthetics Realism
- Scale City
- Scale Undefined
- Audience Community
- Audience Planning expert
- Audience Stakeholders
- Audience Policy Makers
- Scope Pre-defined